Floor Grate Pack - V3 - Material Instances - How to change material properties of model - UE4
This is a video I made for the Floor Grate Pack Version 3 I made for Unreal Engine 4.
You can buy the pack here if you are interested: https://www.unrealengine.com/marketplace/en-US/product/611fca8ac9a04edea17f9d3b71fd1c21
If you bought the pack before from the Unreal Marketplace, you should receive this update for free via that platform.
In this video, I am showing how to use the new materials I made for this update. This new material instances will allow you to change the color of the grate and several other properties such as roughness, metallic, opacity, etc.
Note: I am still learning about materials and things like optimization. The way I did it for this pack could be not the best, but it works well for what I wanted to do. I tested the package cooked too and works alright.
Thanks for taking a look!
NOTE: If this video ever comes public, the update is not live yet. It will be live soon. Cheers!
TimeStamp:
0:00-0:07 - Intro
0:08-1:43 - Grate Bars Low Material Instance Options
1:44-2:54 - Grate Low Poly Material Instance Options
2:54-3:42 - Grate Mid Poly Material Instance Options
3:43-4:02 - Grate Bases Material Instance Options
4:03-4:22 - Grate Bars Mesh Mid Poly Material Instance Options
4:23-6:13 - Grate Bars Low Material Instance Options on Primitives
6:14-7:03 - Unreal Engine 5 Testing - Nanite OFF
7:04-7:15 - Ending
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