Foreman The Plumber | Amnesia: The Dark Descent Part 6 - Foreman Plays Stuff

Foreman The Plumber | Amnesia: The Dark Descent Part 6 - Foreman Plays Stuff

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Published on ● Video Link: https://www.youtube.com/watch?v=n3dhGYefVo8



Amnesia: The Dark Descent
Category:
Let's Play
Duration: 27:46
7 views
3


I thought I was here to track down an eldritch scholar and kill him before he unleashes inconceivable horrors upon us. Turns out, i'm here to fix the bloody sink.

Unfortunately this video features less horror, monsters and progression and more.... engineering. I appreciate the need for puzzle gameplay but its starting to get a little obtuse, complicated and I don't feel like I'm being given all the necessary information.
I'm perfectly willing to admit that I'm an idiot who can't solve puzzles (its true) but I don't feel like thats why I'm having trouble with this one.

We'll be back to crying and running away from shamblers soon, just got some handyman work to do first, apparently.

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Amnesia: The Dark Descent is a survival horror[1] adventure video game by Frictional Games,[2] released in 2010 for Microsoft Windows, Mac OS X and Linux operating systems, in 2016 for the PlayStation 4 platform and in 2018 for the Xbox One. The game features a protagonist named Daniel exploring a dark and foreboding castle, while trying to maintain his sanity by avoiding monsters and other terrifying obstructions.[3] The game was critically well-received, earning two awards from the Independent Games Festival and numerous positive reviews.[4]

Originally released independently via online distribution, the game has since been published in retail by 1C Company in Russia and Eastern Europe, as well as THQ in North America.[5][6][7] A collection of five short stories set in the world of Amnesia, written by Mikael Hedberg and illustrated by the game's concept artists, was also made available.[8] In addition, the game's soundtrack is available for purchase and a free content expansion Justine has been released, as well as many fan-made expansions and stories for its unique "Custom Story" game mode.[9] The Amnesia Collection – which contains The Dark Descent, its Amnesia: Justine expansion and the sequel, A Machine for Pigs – was released for PlayStation 4 on 22 November 2016, and for Xbox One on 28 September 2018. The same collection was released on the Nintendo Switch on 12 September 2019.[10] It was announced on 23 September 2020 that Amnesia: The Dark Descent would be made open source.[11] A second sequel, developed by Frictional Games, Amnesia: Rebirth, was announced on 6 March 2020, and was released on 20 October 2020.

Amnesia: The Dark Descent is a first-person adventure game with survival horror elements. The player takes control of Daniel, who must navigate Brennenburg Castle while avoiding various dangers and solving puzzles. The gameplay retains the physical object interaction used in the Penumbra series, allowing for physics-based puzzles and interactions such as opening doors and fixing machinery.[3] Smaller items can be stored in an inventory menu, while larger objects can be raised by holding down a mouse button and pushing or pulling the mouse. Objects such as doors or levers can be manipulated by using the mouse in a fashion that imitates moving the said object. The game's difficulty level can be adjusted preceding its initiation, but cannot be readjusted once the game has begun.

In addition to a health indicator, Daniel's sanity must be managed, centered around an "afraid of darkness" mechanic. According to designer Thomas Grip, "the idea was basically that the darkness itself should be an enemy."[12] Sanity is reduced by staying in the dark for too long, witnessing unsettling events or looking directly at monsters. Low sanity causes visual and auditory hallucinations and an increased chance of attracting monsters, while its complete depletion results in a temporary drop in mobility, or death in higher difficulties. Light sources help restore sanity, and if none are available, Daniel may use tinderboxes to ignite candles and torches or deploy an oil-burning lantern. However, the number of tinderboxes and the amount of oil available are both limited, even more so in higher difficulties.

If a monster sees Daniel, it will chase him until he evades its sight. Daniel has no means of fighting monsters, so he must either avoid being seen or run away. Daniel can withstand only a few attacks from a monster before he dies, which will cause the most recent save of the game to load. The player can restore Daniel's health by using laudanum found throughout the game. The player can hinder monsters by closing doors and building barricades from nearby objects. However, monsters can destroy doors and knock over objects.

#amnesiathedarkdescent #amnesia #horrorgames #gaming #horror #atmospherichorror #lovecraftian #lp #letsplay #playthrough




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