Forspoken PS5 Frame Rate Test (Demo)
Forspoken PS5 frame rate test showing the framerate/fps on PlayStation 5 in the demo version of the game.
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The version tested was 1.000.000. Motion blur was enabled.
Timestamps:
00:00 - Performance Mode
12:00 - 40fps Quality Mode
24:00 - 40fps Ray Tracing Mode
36:00 - 30fps Quality Mode
48:00 - 30fps Ray Tracing Mode
PS5 in performance mode uses a dynamic resolution with the highest resolution found being 2560x1440 and the lowest resolution found being 1280x720. In performance mode PS5 seems to usually render below 1920x1080. PS5 in performance mode seems to be using FSR 2 to reconstruct a 2560x1440 resolution when rendering below this resolution.
PS5 in the 30fps quality mode uses a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being 1920x1080. The rendering resolution changes often in the 30fps quality mode and seems to rarely reach 3840x2160. PS5 in quality mode seems to be using FSR 2 to reconstruct a 3840x2160 resolution when rendering below this resolution.
PS5 in the 40fps quality mode seems to have the same resolution setup as the 30fps quality mode but the average rendering resolution is lower as the DRS system is targeting 40fps. The 40fps quality mode seems to render at 1920x1080 much more often than the 30fps quality mode does.
PS5 in the 30fps ray tracing mode uses a dynamic resolution with the highest resolution found being 2880x1620 and the lowest resolution found being 1472x828. The rendering resolution changes often in the 30fps ray tracing mode and seems to rarely reach 2880x1620 and rarely drop to 1472x828. PS5 in the ray tracing mode seems to be using FSR 2 to reconstruct a 3840x2160 resolution.
PS5 in the 40fps ray tracing mode has the same resolution setup as the 30fps ray tracing mode but the average rendering resolution is lower as the DRS system is targeting 40fps. The resolution drops to 1472x828 more often in the 40fps ray tracing mode than in the 30fps ray tracing mode.
The 40fps modes are accessed by enabling 120 Hz Display Mode in the game's display settings. Note that the 40fps mode footage had to be captured at 1440p due to capture card limitations and as a consequence will look worse than it will on a 4K 120Hz display.
Quality mode has some improvements to draw distance compared to the other two modes https://bit.ly/3hit0Vr
Ray tracing mode seems to add hybrid ray traced shadows (more info here https://youtu.be/MlTohmB4Gh4?t=1005 ) and improves ambient occlusion https://bit.ly/3hgmMFt
Stats: https://bit.ly/3Blp7G8
Frames Pixel Counted: https://bit.ly/3W0UL3B
Watch in 4K and 60fps for the best experience.
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