Resident Evil 4 Remake PS5 vs Xbox Series X|S Frame Rate Comparison (Demo)

Channel:
Subscribers:
25,900
Published on ● Video Link: https://www.youtube.com/watch?v=vsSHa70FUyk



Resident Evil 4
Game:
Duration: 33:29
8,153 views
148


Resident Evil 4 Remake frame rate comparison comparing the framerate/fps on PS5 vs Xbox Series X vs Xbox Series S in the demo version of the game.
Subscribe for more gaming tech analysis: http://bit.ly/VGTechSubscribe

The versions tested were 1.000.001 on PS5 and 1.0.1.0 on Xbox consoles.

Timestamps:
00:00 - Perf Mode (Prioritise Frame Rate Mode) Without Ray Tracing
08:23 - Res Mode (Prioritise Resolution Mode) With Ray Tracing
16:45 - Res Mode (Prioritise Resolution Mode) Without Ray Tracing
25:08 - Perf Mode (Prioritise Frame Rate Mode) With Ray Tracing

Lens distortion and chromatic aberration were disabled for this test. These effects resolve to half horizontal resolution on PlayStation consoles using checkerboard rendering which results in noticeably degraded image quality.

All three consoles have the option to either prioritise frame rate or resolution which are labelled as perf mode and res mode in the video.

PS5 and Xbox Series X have two additional options which are a toggle for ray tracing and a toggle for hair strands. The ray tracing toggle turns on ray traced reflections. The hair strands toggle enables improved hair rendering. The improved hair rendering reduces performance and at times it can look strangely bright http://bit.ly/3YQhAIm All of the performance data in the video and stats is with the hair strands option disabled.

Xbox Series S doesn't have the option to toggle ray tracing on and off. Despite this, it does seem that Xbox Series S is using ray traced reflections in Prioritise Resolution Mode, but not in Prioritise Frame Rate Mode. The ray traced reflections seem to be lower quality on Xbox Series S than the other consoles.

All three consoles in all modes appear to be using checkerboard rendering to reach their stated resolutions. Despite the resolutions that the consoles are rendering at, the image quality on PS5 can look softer and less stable than Xbox Series X. This seems like it could be caused by differences in the checkerboard rendering and anti-aliasing between the consoles. Based on how edges appear on both consoles, it also seems like Xbox Series X has a degree of sharpening not present on PS5 https://bit.ly/3ngZbag

PS5 in Prioritise Frame Rate Mode renders at a resolution of approximately 3435x1932.

Xbox Series X in Prioritise Frame Rate Mode renders at a resolution of approximately 3214x1808.

Xbox Series S in Prioritise Frame Rate Mode renders at a resolution of 1920x1080.

PS5 and Xbox Series X in Prioritise Resolution Mode render at a resolution of 3840x2160.

Xbox Series S in Prioritise Resolution Mode renders at a resolution of 2560x1440.

PS5 and Xbox Series X in both modes render the UI at 3840x2160 and Xbox Series S renders the UI at 2560x1440 in both modes.

PS5 and Xbox Series X have improvements to texture quality and an improved LOD transition distance compared Xbox Series S. PS5 and Series X also feature terrain tessellation which wasn't seen on Series S.

The Xbox versions of the game currently have a problem with the camera controls which can make aiming difficult.

Stats: https://bit.ly/3FcaAyl
Frames Pixel Counted: https://bit.ly/3Jo5TUH

Watch in 4K and 60fps for the best experience.
Please consider liking and sharing the video if you enjoyed it.
Twitter: https://twitter.com/VGTech_
Facebook: http://bit.ly/2D3JyJk







Tags:
resident evil 4
resident evil 4 frame rate
resident evil 4 framerate
resident evil 4 fps
resident evil 4 ps5 frame rate
resident evil 4 ps5 fps
resident evil 4 xbox series x frame rate
resident evil 4 xbox series x fps
resident evil 4 xbox series s frame rate
resident evil 4 xbox series s fps
resident evil 4 ps5 vs xbox series x
resident evil 4 xbox series x vs ps5
vg tech
vgtech