Freespace 2: Luyten Civil War - Deception, Friend and Foe

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Published on ● Video Link: https://www.youtube.com/watch?v=0OIzBVzU-T0



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Duration: 40:09
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This is the seventh mission of the Luyten Civil War campaign for Freespace 2. I had intended to go into Freespace Blue, but I recently heard the news that TopAce, a prolific mod creator and contributor at Hard Light Productions who created this campaign, has sadly passed away. I'm playing his campaigns in his honor. We occupy the role of a veteran pilot assigned to the GTD Washington based in Laramis. An attack by two of our ships, the GTCv Korea and GTC Skull, on the White Twilight installation has failed, but this still presents us with an opportunity. Though both vessels were destroyed, they took a heavy toll on the station's defenses, and the White Twilight has called for reinforcements. With the cruiser GTC Goblin, we are to set an ambush at a transit point where ships traveling from Luyten III to the station must exit subspace to recalibrate and jump again. Our mission is simple: Destroy all targets of opportunity. If any vessel escapes they will surely summon reinforcements capable of challenging the Goblin, so if that happens the mission will immediately end.

This is Freespace 2 played using the upgraded graphics courtesy of the Freespace Upgrade Project's MediaVPs, on version 4.3.3 owing to the custom models in the campaign not supporting later versions. Check out the project at http://hard-light.net

Timestamps:
0:00 - Introduction and Memoriam
0:11 - Mission Briefing
2:09 - Fighter Setup
3:13 - Mission Start
3:23 - Dialogue
3:50 - Dogfight
4:12 - Mission Failure
4:24 - Second Attempt
4:52 - Strike
5:10 - Dogfight
5:20 - Mission Failure
5:34 - Fighter Setup
6:34 - Third Attempt
7:00 - Strike
7:13 - Shot Down
7:30 - Fighter Setup
8:12 - Fourth Attempt
8:40 - Strike
8:50 - Dogfight
9:20 - Strike
9:43 - Intercept
10:25 - Dogfight
10:50 - Rearm
11:15 - Dogfight
11:35 - Strike
12:32 - Intercept
12:58 - Rearm
13:10 - New Orders
13:20 - Time Lapse
13:30 - Dialogue
13:50 - Strike
14:35 - Dogfight
15:11 - Rearm
15:35 - Strike
16:45 - Rearm
17:03 - Dogfight
18:30 - Minimum Safe Distance
19:46 - Dogfight
20:40 - Rearm
21:15 - Dogfight
22:25 - Rearm
22:45 - BVR is great...
23:06 - ...but now it's time to have some fun!
23:27 - Rearm
23:55 - Dogfight
25:12 - Rearm
25:40 - Dogfight
26:38 - Transit
27:30 - Strike
34:10 - Reinforcements!
34:34 - Strike
34:52 - BIG BOOM!
35:10 - Dialogue
36:58 - Jump Out
37:16 - Debriefing
39:49 - Outro







Tags:
Volition
Freespace
Descent
gameplay



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