Full Release Update Part 4 | Sons of The Forest
In this video of Sons of The Forest, I cover part 4 of the full release update v1.0
Due to the large amount of additions, changes, etc I am going to be delivering these videos in parts.
00:00 - Intro
00:12 - Added 2 new mutants; Legsy and Holey
00:51 - Added new stronger puffy variation ‘Spotty’
01:03 - Added higher tier gold armor level for enemies
01:09 - Heavy enemies can now wear armor & winter clothes, also their running now drains more energy
01:38 - Glowing Puffies now have more unique looking materials
01:47 - Fat enemy health increased from 140 to 170
01:54 - Humanoid head damage multiplier from sharp melee reduced from 2x to 1.5x
02:06 - Demon attack increased damage by 25% and increased Coop game health up to 30%
02:20 - Regular male enemies run & walk 20% faster and are 5% larger on average
02:28 - Creepy plating attack changed from 1 to 2 waves (each wave slightly smaller) It will also now include the new creepy mutant types
02:40 - Puffy attacks have increased speed
02:49 - GPS screen now more accurately reflects the world, showing cliffs, paths and clearings
02:57 - Re-worked look of bunker icons on GPS to be distinct & made cave icons smaller
03:12 - The GPS Tracker will now remember the current zoom level when re-equipping it
03:22 - Added an area light to the screen of the held GPS tracker to give it some glow
03:33 - Optimized all colliders & improved textures in inventory to speed up how long it takes for items to appear when inventory is opened
03:59 - Cloth in inventory now has a stack of five that will fill up
04:22 - Items can now be batch added and removed from the mat in inventory by holding the button down
04:38 - Improved the interaction and animation of throwing items from the grab bag & button can now be held to continue throwing items from there
05:01 - Added watch pile on the crafting mat
05:13 - You can now carry 20 Solafite
05:24 - All items in the inventory now have hover animations
05:31 - Some item counts in inventory have been reduced to match their visuals in the inventory and to encourage using storage
06:13 - The player downed time before respawning has been greatly reduced. Also sped up the skull animation to give more sense of urgency
06:55 - Added proximity voice chat with filters for in caves & underwater along with adding additional filtering to the walkie talkie
07:14 - Other players names are now hidden when riding in the golf cart and whilst a player is crouching
07:24 - Added pause menu icon over players in multiplayer ( appears as a cog over their name )
07:35 - Added PVP damage setting, and made it available in the multiplayer admin menu
07:51 - Increased the raw fullness of some of the perishables
08:08 - 3D Printer that is above ground
08:24 - Solafite above ground
08:51 - Rest of the update notes
11:42 - Ending
I make videos, guides, tutorials, and let's plays primarily for Sons of The Forest & The Forest. My focus is giving the information you need as quick as possible so you can get back to playing. Make sure you like and subscribe, cheers.\n\n★Links\n► Patreon: https://www.patreon.com/farket\n► Discord: https://discord.gg/Qc39kq3Jxz\n► Twitch: https://www.twitch.tv/farket8238\n\n★Music\n► Grass - Silent Partner https://youtu.be/VlohuOGWzG8\n► All other music from Audiio\n\n★Farkets Gear\n► Case: Lian Li O11 XL\n► MOBO: ASUS ROG STRIX Z790-A GAMING WIFI D4\n► CPU: Intel 13900k\n► CPU Cooler: ASUS ROG RYUJIN II 360 ARGB Liquid CPU Cooler\n► RAM: G.Skill Trident Z Neo 32GB (4x16GB) 3600MHz DDR4 F4-3600C16D-32GTZNC\n► GPU: ASUS RTX-4090 TUF OC Edition\n► x3 Samsung 980 Pro 2 TB M.2-2280 PCIe 4.0 + x2 Crucial MX500 4 TB 2.5" SSD\n► Monitor: LG 48GQ900-B 47.5" 4K\n► Keyboard & Mouse: ROG Claymore II Keyboard & ROG Pugio II Mouse\n► Microphone: Farket Titan - Condenser Microphone\n► Recording & Editing Software: Adobe Premiere Pro, Auditions, After Effects, Photoshop, & NVIDIA Shadowplay
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