Fun character abilities
Current abilities include Dash/Vash, Roll, Launch, Glide, Ruby Ride, Parasol, and Laser. System includes cooldowns, and transition rules for which abilities are allowed to be activated from which state, as well as which abilities are cancelled. Everything is modular and can be used between characters, and also has options to consume a ruby item or battery charge on activation (watch the orange band on his arm to watch it deplete).
Basically my own custom Gameplay Ability System in blueprints.
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Downloadable blueprints:
✨Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/Slightly+Esoteric+Studios
✨Gumroad: https://jacksonnexhip.gumroad.com/
Popular blueprints:
🛍️ Endless Random World Generator: https://jacksonnexhip.gumroad.com/l/EndlessRandomWorlds
🛍️ Enemy Waves Spawning System: https://www.unrealengine.com/marketplace/en-US/product/1438202ce8354709bcf0764563df7d8b
🛍️ Simple Flying AI: https://www.unrealengine.com/marketplace/en-US/product/flying-ai
Find me:
🎮 My Games (Itch): https://nexhip.itch.io/
🎮 Discord: https://discord.gg/VFSdVKyFWe
🎮 Running Robot Man 4 on Steam: https://store.steampowered.com/app/1708270/Running_Robot_Man_4/
^ Wishlist my game on Steam.
#GameDevelopment #IndieGames #GameDesign #unrealengine