Game Design Breakdown | Souls-likes and Code Vein

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Published on ● Video Link: https://www.youtube.com/watch?v=bXZLN1e4gMw



Code Vein
Game:
Code Vein (2019)
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Discussion
Duration: 1:29:54
152 views
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For this episode of our monthly series, Tomo and I discussed the popularity and design of Souls-likes: how the genre started, what makes a good one, and why they're often hard to pin down what makes them work.

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BOOKS I'VE WRITTEN ON GAME DESIGN:

Game Design Deep Dive: Platformers -- https://www.crcpress.com/Game-Design-Deep-Dive-Jumping-Platformers/Bycer/p/book/9780367211387

20 Essential Games to Study: -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456

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VIDEO and STREAMING SCHEDULE:

Nightly at 10 est I have my regular streaming of a video game. Saturday nights we do our grab bag stream where I'll play games voted on by the fans.

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ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.




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