Game Dev Log #6: New Steam Game Project Launched & More!
Today on my game dev log series I will be discussing my new steam game project that I plan on launching plus how my game maker development journey has been so far in 2024. I've learnt a lot and hope you guys follow me along for the ride.
π Follow me on X To Keep Track of My Game Dev! - https://x.com/RenegadeGamesAU
π Buy or Wishlist Sneaky Snacks To Support Me!
https://bit.ly/4auS95n on Steam or Direct with PayPal! - https://bit.ly/3VIMq7x
π Play Coin Racer On Google Play Store: https://play.google.com/store/apps/details?id=com.renegadegames.coinracer
π Play Rock Paper Scissors On Google Play Store: https://play.google.com/store/apps/details?id=com.renegadegames.rps
π Join My Game Dev Discord!
https://discord.com/invite/7tduPWqBAT
First up is my application Rock Paper Scissors Rewards. It's a simple game where you play against a bot. You need to win three rounds to win the match and generate tokens. Winning rounds gives you a small amount of tokens and beating the bot gives you a larger amount. When you reach 3 million tokens you can join my Discord and redeem them for a thank you reward from me such as a few dollars in PayPal cash. The game also features a gift system for extra tokens through ads and a win loss counter.
Next on the Steam side I released five new levels for my hidden object game Sneaky Snacks. You can now replay all levels and five new achievements are available, bringing the total to 36 this will be the only design not supported by AI going forward as Iβve decided to rely on actual artists for future work.
Another application I've released is Coin Racer Wealth and Treasure. This game involves avoiding obstacles and collecting treasures on the road using one of six different vehicle skins. Similar to Rock Paper Scissors Rewards it has a token based system where you can earn thank you rewards via my Discord for reaching token milestones. The game includes additional features like planes to tap for tokens a shield system for barriers, and a gift system.
I'm also working on a new 2D retro arcade shooter where you destroy enemy aircraft and other hazards in a fighter jet. This Steam game will feature different worlds with unique enemies power ups and a shop for purchasing skins with tokens. I've been documenting the development process and posting updates on my new Twitter account. The game will support keyboard and Xbox 360 controllers, and I'm commissioning artwork to complement my own designs.
Lastly I've put my castle defense project on hold to focus on the 2D side-scroller. While the castle defense project was interesting I believe the new arcade shooter will be more rewarding in the long run.
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