Game Devlog #2: Creating a Tower Defense Game & Timeless Mode Update For Sneaky Snacks!

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Here is my new Gamedev Log video! Today i'm creating a Tower Defense game in Game Maker Studio 2 while also discussing my Timeless Mode Update for Sneaky Snacks! These game development logs are to document my game making experience in 2024 so I hope you enjoy.
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Welcome back to another Devlog. Today I'm excited to share two massive updates about my game making experience. I'm thrilled to announce that Sneaky Snacks has crossed a milestone of over 30 purchases so a huge thank you to everyone who has supported the game by purchasing and trying it out. Your feedback has been invaluable especially the discussions on the community tab which have directly influenced updates and improvements. For instance based on your suggestions I've added Steam achievements to the game.

In response to another popular request I've introduced a Timeless mode to Sneaky Snacks. This new feature allows players to toggle the timer on or off catering to those looking for a more relaxed gameplay experience. Additionally I've received a suggestion about enabling level replayability which I'm currently working on for a future update! I can't stress enough how vital community feedback has been to the development process.

Moving on to the second big update I'm in the early stages of developing a tower defense game. This project is still in its infancy but the concept revolves around building towers and units to prevent enemies from reaching your castle. My aim is to bring a unique twist to the tower defense genre enhancing the build mode and introducing new gameplay elements such as a hero and upgrade system.

0:00 - Intro
0:10 - Sneaky Snacks Timeless Mode Update Released!
2:40 - New Tower Defense Game Being Made




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