Game Environment Creation Made Easier with Substance 3D Designer | GDC 2025 | Adobe Substance 3D

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Delve into the creative process of Niki Marinov as he unveils his Signature Collection of ten realistic materials for Substance 3D Assets, bringing the 19th-century Bulgarian Revival to life. Discover how Niki artfully used these parametric materials to create a traditional village as a playable game environment. He details how he leveraged the power of Substance 3D Designer to ensure the versatility of the various textures and used them in a wide range of contexts in his project.

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