Game Programming Patterns part 11.3 - (Rust + GGEZ) Game Loop
Channel:
Subscribers:
7,960
Published on ● Video Link: https://www.youtube.com/watch?v=nMaC9L9MHwI
I figured out how to properly limit the framerate and reduce tearing. There will still be some, but it will be greatly reduced.
Links
code - https://github.com/brooks-builds/learning_game_design_patterns
twitter - https://twitter.com/brooks_patton
book - http://gameprogrammingpatterns.ocm/
-- Watch live at https://www.twitch.tv/brookzerker
Other Videos By Brooks Builds (brookzerker)
Tags:
twitch
games
rust
ggez
gamedev
game programming patterns
game loop