Gamedev FTUE (First Time User Experience) - The Basics
FTUE it isn't just the sound you make after the dentist, its also a great thing to think about for most parts of your game.
FTUE is First Time User Experience and refers to their interaction with something for the first time.
This isn't just about tutorials but is also about pacing and setting user expectation.
FTUE is often over looked in systems design which often jumps straight to the middle, resulting in poor onboarding or a slow reward pace at the start.
Weirdly this episode of the Basics may be more relevant to more experienced devs. This is something we tend to forget as we get more experienced
Chapters:
0:00 Spit Takes
0:12 First Time User Experience
1:12 Its Easy to Forget
1:49 Onboarding and Tutorials
3:09 Make a Timeline
3:27 Setting Expectation
5:17 The Entire Package
5:50 NTUE and LTUE
7:26 Summary
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