GBA PrBoom Testing: TNT.WAD MAP04 - Wormhole
I think I'm starting to see why Final Doom never came out on GBA...
So I've simplified the map a little bit (unfortunately a lot of groups of monsters had to be cut a bit, otherwise it was COMPLETELY unplayable).
Also I've ported two music tracks to the GBA now! (well to ImpulseTracker),
Wormholes track was really difficult pushing it down to 4 channels while also trying to make it still sound good (some parts of the song on the original used 12 notes playing simultaneously).
If you want to listen to the ported TNT tracks, I have a download on my website: https://kippykip.com/index.php?threads/wip-final-doom-evilution-impulse-tracker-soundtrack.1601/#post-2987
You can get the port here, although I don't have the simplified TNT wad available yet:
https://github.com/Kippykip/GBADoom
or the main branch by doomhack:
https://github.com/doomhack/GBADoom
Shoutout to my ePPPIC Patreons! - (chimecho, arceus, EPIC#3431, Notepad.exe)!!!!
PAtreoN: https://www.patreon.com/Kippykip
dISCORD: https://discord.gg/ZAWNaKx
tWITTer: https://twitter.com/kippykip1
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