GBO2: Efreet Custom In A Failing Grade
The Efreet Custom is a Melee focused Raid that comes in a 350 cost that with it's insane potential damage and fragility often finds itself the first thing to go down in a fight, it's stats are entirely focused on melee with low ranged defences and no ranged modifier as well as weapons with very poor range or firing angles with the leg missile pods being pretty much useless serving to only give the Efreet Custom a bigger hurt-box and it's Arm Grenade is very much a far worse bazooka with less damage, range and ammo and to add even more to the Efreet Custom's woes it doesn't have the thrust to make use of it's decent speed or defensive skills outside of Exam placing it always on a hard timer if you want to get anything done, even then it forced injectors and manoeuvre armour at level 1 are far from impressive and it doesn't get a thrust increase or an increase to it's key skills until it's 500 cost version which is far too late to really save it.
with everything seeming to work against it what could possibly be enough to make it even a usable pick? well it has an absolute ton of close ranged slots available and just enough mid slots to allow both leg and thruster parts while leaving enough room for either Melee parts or something to help with it's durability issue which makes a world of difference allowing it to close in and make use of it's insane melee... sometimes.
If your still looking for a little extra durability the basic hanger upgrades are ballistic and beam defence, a tiny bit of hp and then the all important part slot increase.
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