GDS 2014: Dan Vávra - Practical Game Design III
This talk is sequel to the last year talk and will be about everything that game designer have to challenge, when his godly design document starts to be transformed into a reality. From little technical issues, discussion with programmers, to writing 1000+ pages long document and still remain sane.
Previous lectures by Dan Vávra (in Czech):
Game design v praxi I
https://www.youtube.com/watch?v=JsE1UWWRiz8
Game design v praxi II
https://www.youtube.com/watch?v=r6Q9PDLcfT0
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