GeForce 6600 GT vs GeForce 7600 GT Test In 7 Games (No FPS Drop - Capture Card)
Club 3D NVIDIA GeForce 6600 GT 128 MB vs
ASUS NVIDIA GeForce 7600 GT 256 MB
GPU-Z Specs:
https://drive.google.com/file/d/1ZAW5dJS2-o9Opg3Srbp4FIm0le3Uw-Bf/view?usp=sharing
https://drive.google.com/file/d/1AExUhCU2FhIfwKxywUB2iPn5L871ftQ3/view?usp=sharing
All Games are in 1280x1024
0:00 Intro
0:12 Fallout 3 - Low
0:56 Assassin's Creed
1:39 Half-Life 2
2:31 Soldier of Fortune II: Double Helix
2:57 Call of Duty 2 (DX7)
3:20 Grand Theft Auto: San Andreas
4:02 Crysis - Low
PC Specs:
Motherboard: Asus Prime A320 M-K
CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t)
GPU: GeForce 6600 GT 128 MB or GeForce 7600 GT 256 MB
RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick)
OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version)
Drivers:
GeForce 6600 GT 128 MB - 9.18.13.908 (NVIDIA 139.08) / Win 7 64
GeForce 7600 GT 256 MB - 9.18.13.908 (NVIDIA 139.08) / Win 7 64
Capture Card: HDMI Video Capture - HDMI to USB
Together with VGA+Audio to HDMI Convertor (and DVI-I to VGA)
Game Settings:
Fallout 3 Low
Resolution: 1280x1024
Antialiasing: Off
Anisotropic Filtering: Off
Vertical Sync: Off
Screen Effects: None
Advanced:
Detail: (Low)
Texture Quality: Medium
Radial Blur Quality: Low
Depth of Field: No
Transparency Multisampling: No
Decal Cap: 2
Water:
Water Refractions: No
Water Reflections: No
Reflection Quality: Can not set
Soft Reflections: Can not set
Full Scene Reflections: Can not set
Full Detail Reflections: Can not set
Water Displacement: No
Depth Fog: No
Water Multisampling: Low
Shadows:
Enable Shadows: No
Shadow Quality: Can not set
Shadow Filtering: Can not set
Max Interior Shadows: Can not set
Max Exterior Shadows: Can not set
View Distance:
Object Fade: 2
Actor Fade: 2
Grass Fade: 0
Specularity Fade: 2
Light Fade: 2
Item Fade: 1
Shadowe Fade: 1
Distant LOD
Tree LOD Fade: 0
Object LOD Fade: 25
Land Quality: 75
Assassins Creed
Shading: 1/3
Post FX: Off
Resolution: 1280x1024 60Hz
Vsync: Off
Graphics Quality: 2/4
Sampling: 1/3
Details: 2/4
Half Life 2
Resolution: 1280x1024
Model Details: High
Texture Details: High
Shader Details: High
Water Details: Reflect Everything
Shadows Details: High
Game UI Color Correct: On
Anti Aliasing: None
Filtering Mode: Trilinear
Vsync: Off
Game UI hdr Level 2
Soldier of Fortune 2: Double Helix
Light Flares: Simple
Resolution: 1280x1024
Full Screen: Yes
Texture Quality: High
Texture Filter: Trilinear
Vertical Sync: Off
Quincunx Multisampling: Off
Anisotropic Filtering Level: Lowest
UI Texture Quality: High
Colors: Auto (Same as Desktop 32 bit)
FSAA: Off
Alias Shaders: Off
Advanced Texturing: On
Curve Subdivisions: Medium
Image Format: DXT5 Compressed
Alpha Image Format: DXT5 Compressed
OPENGL Extensions
Generic: Yes
ATI or NVIDIA Specific: Yes
Call of Duty 2
Resolution: 1280x1024
Frequency: 60 MHz
Aspect Ratio: Auto
Texture Filtering: Trilinear
Anti-Alliasing: Off
Rendering Method: DirectX7
Vertical Sync: Off
Optimization for SLI: Off
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra
GTA San Andreas
Brightness: 11/16
Legend: Off
Radar Mode: Map and Blips
Hud Mode: On
Draw Distance: 5/16
Frame Limiter: Off
Widescreen: Off
Visual FX Quality: High
Mip Mapping: On
Anti Aliasing: Off
Resolution: 1280x1024 32bit
Crysis Low (DX9 Mode)
Video Mode: 1280x1024
Anti-Aliasing Quality: Off
VSYNC: Off
Advanced Options: Low
Texture Quality: Low
Objects Quality: High
Shadows Quality: Low
Physics Quality: Low
Shaders Quality: Low
Volumetric Effects Quality: Low
Game Effects Quality: Low
Postprocessing Quality: Low
Particles Quality: Low
Water Quality: Low
Sound Quality: Low
Motion Blur: Off
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Other Statistics
Assassin's Creed Statistics For Retro Gaming Kingdom
There are 5,801 views in 14 videos for Assassin's Creed. About an hours worth of Assassin's Creed videos were uploaded to his channel, or 3.86% of the total watchable video on Retro Gaming Kingdom's YouTube channel.