Genghis Khan II: Clan of the Gray Wolf SNES CPU vs. CPU autoplay

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Genghis Khan II: Clan of the Gray Wolf, originally released as Aoki Ōkami to Shiroki Mejika: Genchou Hishi (蒼き狼と白き牝鹿・元朝秘史), is a 1992 video game developed by Koei. It is part of Koei's Historical Simulation Series of games, and is the sequel to Genghis Khan, though this is the third game in the series. Genghis Khan II was developed and published for MSX2, Nintendo Entertainment System, DOS, X68000, PC-9801, PC-8801, Mega Drive/Genesis, Super NES, Sega CD, PC Engine, and later PlayStation. The Super NES version was also made available on the Wii Virtual Console in North America on June 8, 2009[1] and in Japan on May 11, 2010.

Gameplay
The player is given the option to conquer either the country of Mongolia as Temujin, the man who would one day become Genghis Khan himself, or as one of three other rivals in that region; or to take over the known world of the time as one of several rulers from throughout Europe, mainland Asia, and North Africa. Conquests are made through the balance of economy, population, buying and selling manufactured goods, family relations, promoting and demoting generals, developing military, all in a turn-based fashion. All of these actions can happen only within a given number of "turn points", so some actions are given priority while others are overlooked. The game also includes a turn-based battle sequence, allowing specific control to the player or delegated to a general.







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Genghis Khan II: Clan of the Gray Wolf Statistics For Casey Close

There are 508 views in 32 videos for Genghis Khan II: Clan of the Gray Wolf. This game accounts for over 13 days of watchable video on his channel, or 16.50% of the total watchable video for Genghis Khan II: Clan of the Gray Wolf on Casey Close's YouTube channel.