Getting BACK ON TRACK in Cities Skylines 2!
Apologies for missing a few uploads recently but today we're back with some more Cities Skylines 2! I've noticed some comments around the design our roadways over the last couple of episodes, and I definitely feel as though in some cases I've just been slapping roads down whenever, which has ended up not looking great, or being the most efficient use of space or time.
So today I'm slowing things down and being more deliberate and thoughtful in the way we lay down our grid. In terms of the build, today we start to migrate some of the old noxious uses we laid down in our very first episode around old town, as we plan for a node of revitalised, higher density designs in the area.
Note I actually recorded this video before the latest update and officlal mod support was released, but I'm excited to work through a modset in next week's episode - hope you'll join me then!
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