Getting Started With Unreal Auto Setup | CC & UE Workflow Tutorial
In this part of the tutorial, we’ll demonstrate the difference between the CC and Unreal skeletons, along with a bind pose comparison when exporting from CC5.
🔗 Check UE Auto Setup page & download the latest version here
→ https://www.reallusion.com/auto-setup/unreal-engine/default.html
🔗 Check UE Auto Setup page & download the latest version here
→https://www.reallusion.com/character-creator/cc-ue-control-rig/
🔗 Check full list of CC5 tutorial
→ • Character Creator 5 Tutorials
🔗 Check CC5 all features on Reallusion forum
→ https://discussions.reallusion.com/t/character-creator-5-cc5-is-officially-launched/14970
🔗 Check UE on Reallusion forum
→ https://discussions.reallusion.com/t/cc-ic-x-ue-workflow-is-now-updated/15017/7
00:28 Rig Bone & Bind Pose Differences
01:49 FBX Export
03:29 Unreal Engine Import Workflow
07:03 iClone & ActorCore Integration
07:13 Unreal Live Link
07:27 CC UE Control Rig
*Note: Assets shown in this tutorial serve only as reference material.
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Learn about Character Creator: https://www.reallusion.com/character-creator/default.html
Learn about iClone animations: http://www.reallusion.com/iclone/default.html
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