Ghouls 'n Ghosts - 1988 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game Ghouls 'n Ghosts, the arcade game by Capcom. Recorded in 4k using a filter that simulates a CRT monitor.
GAME INFO:
Ghouls 'n Ghosts, known as Daimakaimura (Japanese: 大魔界村, lit. Great Demon World Village) in Japan, is a side-scrolling platform game developed by Capcom, released as an arcade game in 1988 and subsequently ported to a number of home platforms. It is the sequel to Ghosts 'n Goblins and the second game in the Ghosts 'n Goblins series.
The gameplay for Ghouls 'n Ghosts is similar to that of Ghosts 'n Goblins. The player controls the knight Arthur, who must advance through a series of eerie levels and defeat a number of undead and demonic creatures in his quest to restore all the people killed by Lucifer (Loki in the English-language Sega Genesis and Master System versions), including his beloved Princess Prin-Prin, back to life. Along the way, Arthur can pick up a variety of weapons and armor to help him in his quest. While the core gameplay remains the same as its predecessor, the game now allows Arthur to fire directly upward and directly downward while in mid air.
It was a commercial success, becoming the eighth highest-grossing arcade game of 1989 in Japan. It was also critically acclaimed, with the Sega Genesis version winning four awards from Electronic Gaming Monthly in 1989, including Best Game of the Year.