Glassify: Turn objects into glass with Daz to Unreal

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In this episode I'll show you how to give objects a glassy look in Unreal Engine. The Daz to Unreal bridge doesn't always pick the correct base material depending on how the original shader is setup in Daz Studio, so I'll show you two ways how to remedy this. The easy way is to swap out the base material for the one that contains transparency, while the more intimidating way involves borrowing the glass shader from the Unreal Starter Essentials and plugging in the existing base texture from the transfer.

Enjoy!

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