Animate Morph Targets with Sequencer in Unreal Engine
In this video I'll show you how to build the logic to animate Morph Targets with a Sequencer Track. Essentially what other 3D apps have built-in and give you "for free", you have to hard code in UE. It's just how it works. With great power come great requests for more knowledge and all that.
An alternative workflow is to hook up the morph targets to a Control Rig, then drive the curve values directly, but it has the overhead of having to know about Control Rigs. If you're game, I've explained how to do that here: • Driving Morph Targets from Control Ri...
Have fun!
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