Render with Jay #10: Depth of Field in Blender
Let's add the all important depth of field effect to our image. This is a camera effect, and I'll show you how we can utilise the light helper object I've made earlier to be the focal point (you can use a separate object if you like of course). This will separate the character from the background and emphasise what's important and what isn't. It also distracts from low-res background objects you may have, and make your images look way more natural than if everything would be in focus.
Watch the whole series here: • Posing Human Figures in Blender
I'm using content from Ubermachine for this demo: https://open3dlab.com/user/11579/?page=3
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