Glitch Style Guide

Channel:
Subscribers:
2,230
Published on ● Video Link: https://www.youtube.com/watch?v=MneuF650vu0



Category:
Guide
Duration: 7:11
1,483 views
46


This is a guide to help you beat Null / Glitch Style. Hopefully this helps you not suffer the long, game-crashing jumpscare...

At 2:23, I mentioned an exception to some rule about going into the Cafeteria. This is the most RNG-dependent part, and here's more explanation:

You're in the classroom with the 5th Notebook and the Baldloon just left. Here's where the Baldloon can go:
1) The Baldloon goes into the Cafeteria. Open the door to call him back and hope that he does not go back into the Cafeteria.
2) Goes to the Faculty with the Alarm Clock. This is perfect. Just go into the Cafeteria.
3) Goes through the hallway with 2 turns. On the captions, you will see "swinging door opens." This is also perfect. Go into the Cafeteria.
4) Goes towards the Faculty with the Whistle. Do not leave yet. See what the Baldloon does first.
4a) If the Baldloon opens the swinging doors near the Faculty with the Whistle, the Baldloon is going away. Do not immediately leave, or else you will be cut off like in the video. Wait about 8 - 10 seconds then leave.
4b) If the Baldloon opens the Cafeteria doors or the Yellow Doors leading to the hallway with the last 2 Notebooks, do the same as 1). This has never happened to me, so I'm not sure if this ever happens, especially considering the AI's behavior in BBCR.
4c) If the Baldloon comes back and opens the door to the classroom where you got the 4th Notebook, continue to wait and see where he goes next. This has also never happened to me, so 4a) may be the only thing that can happen.
In summary, only leave if 2) or 3) or 4a) happens.

More notes:
- I assume that this route also works for Null Style. Null behaves slightly differently from the Baldloon, but that shouldn't make a difference.
- Repeatedly running and resting is slightly faster than walking.
- After the 2nd Notebook, if you wait for the Baldloon to see you and then run to the 3rd Notebook (and use the Zesty Bar), the Baldloon will follow you. This should be the most consistent way.
- After the 3rd Notebook, as far as I remember, the Baldloon has never seen me through the Detention windows. If this happens, you may need to be a bit faster between Notebooks 2 and 3. Or I may be wrong lol.
- After the 7th Notebook, you leave when the Baldloon opens either one of the doors in the hallway outside. Just get the next 2 Exits the opposite way that you BSoda the Baldloon. It should not make a difference. The Baldloon should also not cut you off because he goes to the place he last saw you (at least when you have 7 Notebooks). He also doesn't hear your sounds (unless he's close by), which also has no effect now.
- If you approach the 4th Exit the wrong way (4:28) but lock the Yellow Doors behind you, the Baldloon will instead go through the Cafeteria window, which can be helpful for the Bossfight.
- If possible, use the Chalk near the door for convenience. This is not necessary, however.
- In all my runs, when I got Notebooks 5 and 7, I've been able to use the Chalk right after the Notebook. So I don't see a scenario where the Baldloon is simply too fast.
- This guide tries to remove as much RNG as possible. There is very minor RNG going from the 2nd Notebook to the 3rd Notebook, even less RNG when passing by the Detention windows, and the most RNG is at the 5th Notebook. Even there, the chances of the Baldloon never going away are very small, so Glitch Style (main game) should become very consistent.

Bossfight notes:
- The number of items in the Schoolhouse at the same time can vary. There must be at least one, however. So the Bossfight has significant RNG.
- Items can spawn near the Phone, which is not optimal. They also spawn only in the hallways, never the rooms.
- I did not mention this, but the Baldloon can randomly block off certain hallways. This can only happen if you have more than 1 path up ahead, so you can't get blocked in the east hallway. The Baldloon can also block off windows. Note that the Baldloon can go through his own blocks.
- You can't use items once the last Exit is blocked. You can't run once you hit the Baldloon.
- Before the Bossfight starts, the Baldloon is completely harmless. The Baldloon is also temporarily harmless while buzzing from being hit by an item. This means you can pass through the Baldloon immediately after hitting him.
- You can stay inside the Baldloon without dying, although there's no practical use for that.
- You can still open doors and go through rooms. However, if you have an item when you open a door, you will throw the item.
- The Baldloon is actually not exactly your speed. He's barely slower than you. However, this is negligible.
- When the Baldloon is close, you hear cymbals and hi hats or something.

Chapters:
0:00 First 2 Notebooks
0:41 3rd Notebook
1:01 4th and 5th Notebooks
1:32 Cafeteria part
2:45 Last 2 Notebooks
3:09 Exits
4:03 Baldloon's dash
4:33 Bossfight
5:22 Bossfight speeds
6:45 Ahh he's so fast...







Tags:
Baldi's Basics
Baldi's Basics Classic Remastered
Baldi Glitch Style
Baldi Null Style
Baldi Null Bossfight
Baldi Glitch Bossfight
Baldi Baldloon
Baldi Baldloon Bossfight
Baldi Glitch Style Guide
BBCR Glitch Style Route
BBCR Glitch Style Guide
BBCR Null Style Route
BBCR Null Style Guide