Glmark2 OpenGL Benchmark @ Freedreno FD307 (Adreno 306) V1
Unfortunately, my cheap webcam is off alignment in this version. And here are the OS/benchmark logs :
winry@winry-rockchip
OS: Manjaro ARM aarch64
Host: Motorola Moto G4 Play (harpia)
Kernel: 6.6.0-msm8916
Uptime: 17 mins
Packages: 154 (pacman)
Shell: bash 5.2.26
Resolution: 720x1280
Terminal: busybox
CPU: (4) @ 998MHz
Memory: 121MiB / 1909MiB
OpenGL Benchmark Results - glmark2 2023.01
OpenGL Information:
Vendor: freedreno
Renderer: FD307
Version: 3.1 Mesa 24.0.2-arch.1
Surface Config: Buffer=32, R=8, G=8, B=8, A=8, Depth=24, Stencil=0, Samples=0
Surface Size: 800x600 (Windowed)
Performance Metrics:
FPS (use-vbo=false): 216 | Frame Time: 4.645 ms
FPS (use-vbo=true): 195 | Frame Time: 5.148 ms
Texture Filter (nearest): FPS: 143 | Frame Time: 7.011 ms
Texture Filter (linear): FPS: 134 | Frame Time: 7.484 ms
Texture Filter (mipmap): FPS: 132 | Frame Time: 7.583 ms
Shading (gouraud): FPS: 183 | Frame Time: 5.483 ms
Shading (blinn-phong-inf): FPS: 169 | Frame Time: 5.933 ms
Shading (phong): FPS: 131 | Frame Time: 7.665 ms
Shading (cel): FPS: 124 | Frame Time: 8.128 ms
Bump Render (high-poly): FPS: 125 | Frame Time: 8.005 ms
Bump Render (normals): FPS: 193 | Frame Time: 5.207 ms
Bump Render (height): FPS: 156 | Frame Time: 6.421 ms
2D Effect (blur): FPS: 36 | Frame Time: 28.553 ms
Buffer (interleave=false): FPS: 53 | Frame Time: 19.001 ms
Jellyfish Test: FPS: 78 | Frame Time: 12.956 ms
Terrain Test: FPS: 8 | Frame Time: 137.759 ms
Final Score: glmark2 Score: 120