Godot 3 UI Makeover -- Massive Inspector Changes for Godot 3.1
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Published on ● Video Link: https://www.youtube.com/watch?v=aIZ9CjqnKUw
Today we are checking out some of the new functionality that was just implemented in the Inspector window hopefully for the upcoming Godot 3.1 release. These changes will make using Godot 3 a heck of a lot more pleasant on a daily basis. We look at changes such as the ability to edit sub resources inline, new slider controls for numbers, expanded editors for Vector2/3, inline controls and more.
Keep in mind, as of 2018-05-21, to follow along you need to build Godot from source.
You can read more about the changes featured in this video here:
https://godotengine.org/article/godot-gets-new-inspector
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Tags:
Godot
Godot 3
Game Engine
GameDev
Game Development
UI
UX
Inspector
Game Programming