GPU rendering ft Turing vs Pascal vs Maxwell in Blender Cycles v2.79b & v2.80 beta + E-Cycles
GTX 1660 Ti | RTX 2060-2070-2080(Ti) | GTX 980(Ti)-1080(Ti) - GPU rendering / ray tracing BENCHMARK in Blender Cycles v2.79b & v2.80 beta + E-Cycles
We recently covered the performance of Turing GPUs in commercial CUDA GPU render applications and OpenCL based render engines. Now it's time to focus our attention on Blender Cycles, the render engine of the free and open 3D creation software. Additionally, we check out the performance of E-Cycles as well.
Head over to BoostClock.com for the full article:
http://boostclock.com/show/000257/gpu-rendering-nv-blender-cycles-maxwell-pascal-turing.html
PC components:
PSU: Cooler Master 1000W VANGUARD
MOTHERBOARD: ASRock X470 Taichi
CPU: AMD Ryzen 7 2700X
GPU: MSI GTX 980 GAMING 4G
GPU: MSI GTX 980Ti GAMING 6G
GPU: MSI GTX 1080 GAMING X+ 8G
GPU: MSI GTX 1080Ti GAMING X 11G
GPU: MSI GTX 1660Ti GAMING X 6G
GPU: MSI RTX 2060 GAMING Z 6G
GPU: MSI RTX 2070 GAMING Z 8G
GPU: MSI RTX 2080 GAMING X TRIO
GPU: NVIDIA RTX 2080Ti FE
OS: Microsoft Windows 10 (10.0) Home 64-bit - Version 1809/RS5 (17763.379)
DRIVER: NV 419.35
RAM: G.Skill FlareX 16GB (2X8GB) DDR4 3200MHz
STORAGE: Samsung 960 EVO NVMe M.2 500GB
COOLER: Wraith Prism with RGB LED
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Music Credit:
Music by Cosimo Fogg (201)
● title: Floating Around
● https://soundcloud.com/cosimo-fogg
Floating Around by Cosimo Fogg (201) is licensed under a Creative Commons License - Attribution 3.0 Unported (CC BY 3.0)