GSBD: Moon Attack (GINN {Miguel}. No Respawn, S Rank)
The fifteenth mission in the Z.A.F.T '71' Story path and one with quite a bit of action requiring good target priority to handle effectively.
The mission starts with three Duel Daggers stright in front of you, take them down to cause the chaos to really kick off, Ingore the Duel Dagger and 105 (Aile) in front of you and move to the group of two105 (Launcher) units being guarded by a Duel Dagger as they are the ones that can deal high damage to the Laurasia ships once you clean up the current wave two groups of three enemies with the back group of three 105 (Launcher) units being the one to take out first before moving on to the other group of a 105 (Aile) and two Duel Daggers though be ready to switch targets if the next wave of enemies spawns in down the cliff as it will be two groups of three 105 (Launcher) units which will decimate the defence target if not handled quickly so rush down and clear up the front group before quickly doing your best to take them out before the next wave of enemies spawn in consisting of a 105 (Launcher) near where the others spawned in, Three 105 (Aile) units and three Moebius fighters, take out the Launcher before trying to prevent the Ailes from getting close enough as the ships might be on low health by this point, if you do lose one don't worry the S rank is still possible as long as the Duel Gundam hasn't taken too much damage and it is usually quite good at staying out of trouble, when the ships start retreating the Calamity will spawn in alongside five Moebius, since these ones are aiming for you remember to guard before taking them out then closing in and bullying the Calamity since as long as you make good use of your meter it really can't do all that much against you especially in a three vs one fight.