Guilty Gear Strive Let's Play: Dolphin Is Best - PART 2 - TenMoreMinutes Twitch VOD

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Guilty Gear Strive Let's Play: Dolphin Is Best - PART 2 - TenMoreMinutes Twitch VOD

Get ready to mash those buttons gang - Sam just installed new quieter hardware into his fight sticks!

#GuiltyGearStrive #GuiltyGearStriveLetsPlay #GuiltyGearStrivePlaythrough #GuiltyGearStriveGameplay #LetsPlay #Playthrough #Gameplay #GGS #ArrcSystemWorks #TenMoreMinutes

Let's Play Guilty Gear: Strive!
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ABOUT THE GAME:
The cutting-edge 2D/3D hybrid graphics pioneered in the Guilty Gear series have been raised to the next level in “GUILTY GEAR -STRIVE-“. The new artistic direction and improved character animations will go beyond anything you’ve seen before in a fighting game!

ABOUT THE STORY:
Discover the Smell of the Game with Guilty Gear -Strive-! Immerse yourself in new gameplay mechanics designed to be simple and welcoming for fighting game newcomers, yet deep and creative for veterans. Ride the Fire into a heavy metal inspired alternate future full of over-the-top action, style and fun! Blazing!

“Guilty Gear -Strive-“ is the latest entry in the critically acclaimed Guilty Gear fighting game franchise. Created by Daisuke Ishiwatari and developed by Arc System Works, “Guilty Gear -Strive-“ upholds the series’ reputation for a high octane soundtrack, groundbreaking hybrid 2D/3D cell-shaded graphics and intense, rewarding gameplay.

The fate of the universe will be determined…
Head into the final confrontation with That Man, the person responsible for all the destruction and damage to the world and and it's inhabitants. Join Sol Badguy, his rival Ky Kiske, and a total starting roster of 15 unique characters as they face the astonishing conclusion to a story!

A Sensory BLAST for Your Eyes and Ears
Rock out to the thrashing tracks laid down by series creator and music composer, Daisuke Ishiwatari! Bang your head and beat your opponent to the killer soundtrack while being blown away by the most stunning and dynamic 3D cell-shaded visuals produced to date!

New Revolution in Fighting Games!
Guilty Gear -Strive- brings a number of new and innovative game play mechanics designed to allow players new to the series to quickly learn the fundamentals while maintaining the deep, creative gameplay Guilty Gear is praised for. New additions to the series such as a wall-breaking mechanic will allow for new and exciting approaches to battle.

Guilty Gear -Strive- features three main modes: Offline Mode (which encompasses Arcade, Versus and Survival Modes, with a Dojo sub-menu that includes the Tutorial, Mission and Training Modes), Network Mode (Online Match, Ranking, and Quick Start), and Story Mode (GG World). A number of achievements can be earned by the player as well.

The game retains the traditional five-button layout but adds Dash, although it still allows players to dash with the traditional RightRight input. In terms of mechanics, Tension and Negative Penalty, Faultless Defense, Throws (Right + Dust) and Throw Breaks, Instant Block, Overdrive Attacks, revised Roman Cancels (Punch + Kick + Slash), Psych Bursts (any attack button + Dust), the R.I.S.C. Gauge, Taunts and Respects remain mostly the same. However, Throws will miss out of range like any other attack, instead of a doing a normal attack as before. The Gatling system has also been changed: weak attacks no longer universally cancel into heavy attacks; rather, they combo into Command Normals or Special Moves.

It drops the Xrd-only Blitz Shield/Attack and Danger Time mechanics, and the series-wide Dead Angle Attack and Instant Kill mechanics. In terms of status effects, only crouching Dust or ground Throws can cause a hard Knockdown—otherwise, characters immediately roll and recover—, and Stagger now causes a gauge to appear above the affected character and can be escaped from sooner if the player times their button press correctly.

A new mechanic is the Wall-Break: When a character is in a corner and takes damage, they may get stuck to the wall; as they slowly slide down, they may openly be attacked, and each attack on the stuck character will damage the wall, cracking it. By continuing the offense, the wall may be broken, causing a stage transition, ending the combo, and giving the attacker a temporary Positive Bonus.

The above cited from:
https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/
https://guilty-gear.fandom.com/wiki/Guilty_Gear_-Strive-

Purchase Guilty Gear: Strive on Steam ► https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/
Guilty Gear: Strive Website ► https://www.guiltygear.com/ggst/en/
Arc System Works Website ► https://arcsystemworks.com/game/guilty-gear-strive/
Arc System Works Twitter ► https://twitter.com/arcsystemworksu @ArcSystemWorksU







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