Guwange

Guwange

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Published on ● Video Link: https://www.youtube.com/watch?v=OC9pZ9yK0vQ



Game:
Guwange (1999)
Duration: 28:12
290 views
7


The story of Guwange is set in Japan during the Muromachi period (1336-1573). A time when the people honored nature, believed in ghosts, and feared the darkness of the night. In a village near Mount Gokumon, the shamans predict the outcome of the day's fishing harvest based on the voices that echo from the mountain. If the howls of foxes are heard, it foretells a fruitful catch. If cries of "guwange, guwange" can be heard, it portends an ill omen. As none who went to discover the source of the eerie cries ever returned alive, the villagers thus came to worship the unseen creature as a god, referred to as Guwange-sama.

Spoken of in whispers are spirits known as "shikigami," demonic spirits who take up residence within a mortal vessel, granting supernatural abilities to the bearer but also consuming their life after one year. Those who are cursed with the presence of a shikigami are often shunned and feared by their own kind due to their dangerous power. A legend exists, however, that it is possible to free oneself from the curse of the shikigami. To do this, a person must travel the land in search of five elemental talismans, cast down the gods that hold them, then use the talismans' power to throw open the gates to the underworld at Mount Gokumon. If the god of the mountain is felled, it is said that the curse of the shikigami will be released.
Guwange's gameplay contains elements that are unique or uncommon in the vertically scrolling shooting game genre. The screen will often scroll horizontally or even diagonally, depending on the course the protagonist must take to reach the demon leader. Each character has a limited bomb attack in the form of an energy blast that can be sent in any direction, and will dispel any bullets it touches. Another special attack involves sending the shikigami into the midst of the enemies, with two particular advantages. First, the shikigami does not have to attack in the same direction as the player is firing, and can even get past obstacles that would otherwise thwart normal shots. If an enemy projectile touches the shikigami, it will change to a pink color and will drastically slow down. If the shot passes the shikigami, it will return to its original color and resume at full speed; however, if the bullet is caught in an explosion, it will be cancelled and turned into coins.

Score is almost entirely dependent on the continuous, uninterrupted collection of coins. The player must constantly damage or destroy enemies in order to replenish a countdown timer; when the timer (represented by a meter in the upper-left corner of the screen) depletes entirely, the player's coin count returns to zero. Guwange is unique in that the player may maintain a "chain" of coin collection throughout the entire game, instead of a more conventional stage-by-stage approach. This makes Guwange's scoring system extremely unforgiving.

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