GZDOOM - PSX TC - Part20: Mt Erebus
Get this Total Conversion here:
http://forum.zdoom.org/viewtopic.php?f=19&t=16480
There's something about the 'Inferno' mapset that I don't really like. Oh of course, it's the constant use of MANDATORY LAVA SECTORS.
I'm not in any danger of kicking the bucket at any point here, but it's just fucking frustrating having to run over damagefloors in order to progress. That final slime tunnel is the biggest kick in the balls from any IWAD.
On the plus side, this map does use the best track from the PSX Doom OST!
Boring info stuff:
During this run I'll be using savegames through the Ultimate Doom half, then starting afresh for the Doom II half.
Not a maxrun series, or a speedrun, or any of that. Just me, doing what I do, on Ultra-Violence.
Tech shit:
Port used: GZDOOM
Recorded with: FRAPS
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