GZDOOM - PSX TC - Part15: Spawning Vats/Fortress Of Mystery/Hell Gate
Get this Total Conversion here:
http://forum.zdoom.org/viewtopic.php?f=19&t=16480
These three maps are short. Very short in fact.
Spawning Vats is an ok level, although the Mancubus abuse is somewhat irritating. They're not tough to kill here, they just slow me down a little. Screw 'em, they all get wasted anyway. For a laugh, I decide to take the secret exit to...
Fortress Of Mystery! This is without a doubt one of the most disappointing secret maps I've ever played. Too short, pretty dull both by texturing and by monster layout, and by this point it's nowhere near challenging. Ho-hum. Moving on...
Hell Gate is a doddle. Although short, it's pretty entertaining as almost all of the action takes place in a fairly small courtyard. Of course, when you have the biggest gun and plenty of ammunition available, it's not exactly difficult to overcome the odds. Fun map all the same.
Boring info stuff:
During this run I'll be using savegames through the Ultimate Doom half, then starting afresh for the Doom II half.
Not a maxrun series, or a speedrun, or any of that. Just me, doing what I do, on Ultra-Violence.
Tech shit:
Port used: GZDOOM
Recorded with: FRAPS