GZDOOM - PSX TC - Part22: Tower Of Babel/Hell Beneath
Get this Total Conversion here:
http://forum.zdoom.org/viewtopic.php?f=19&t=16480
Ugh, finally, away from the bullshit mandatory damagefloors!
Tower Of Babel always has and always will be an epic map.
Why?
Cyberdemon. A 12-foot tall, 3-rocket-volley launching nightmare. With goat legs.
The addition of the Mancubi on the PSX kinda took that somewhat powerful first impression that the Cyberdemon on E2M8 gives, but I guess it does add to the challenge (although infighting can actually make things easier in the long run). I play somewhat sloppy here due to the fact that I know that I'm leaving alive, with 200% health/armour to boot.
Hell Beneath is the stuff of nightmares when pistol starting. Ok, so the PSX version is much friendlier (the lack of 4-Baron-Rape particularly stands out to me), but the presence of numerous Shotgun Guys can turn an unwary (or just plain crap) player into a dead idiot. I also call bullshit on the 'Secrets' tally at the end. I run over that tiny box several fucking times, and I'm STILL not awarded my 'A Secret Is Revealed!' message.
Screw that. Because I found the secret. They just didn't want to reward me for it.
Boring info stuff:
During this run I'll be using savegames through the Ultimate Doom half, then starting afresh for the Doom II half.
Not a maxrun series, or a speedrun, or any of that. Just me, doing what I do, on Ultra-Violence.
Tech shit:
Port used: GZDOOM
Recorded with: FRAPS