Half-Life 1 Source 4K - Black Mesa Part 1 : Reactor Critical (Original HL1 1998)

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Half-Life
Game:
Half-Life (1998)
Duration: 30:37
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Half-Life: Source is a direct port of the original Half-Life game to Half-Life 2's Source engine, introducing graphics and AI improvements as well as some subtle level changes. It is available on Steam as part of three packs: Half-Life Complete, Valve Complete Pack and Half-Life 1: Source, the latter also includes Half-Life Deathmatch: Source. As opposed to an actual remake of the game, it is simply a direct copy of the game's contents. Almost all of the same assets are used, and most of the differences are due to the fundamental features of the new engine (more detailed lighting and water effects, for example). Some additional optimizations have been made, however, such as increased quality textures, the replacement of drawn bitmap skies with 3D skyboxes, and the addition of new or improved atmospheric effects in some areas. The game's front-end user interface has also been overhauled to resemble that of Half-Life 2, with a chapter selection and dynamic menu backgrounds featuring scenes from the game. In addition, all chapters can be selected upon starting the game for the first time, unlike Half-Life. It is not compatible with any GoldSrc or Source mods.
Changes made to Half-Life
Languages
Environment subtitles are supported; however, they are presented below the health HUD.
Maps/Graphics/Environment
Most maps are a lot brighter.
NPCs now cast shadows.
The canyon in the chapter Surface Tension has major changes, such as a more realistic look.
Water has been overhauled to look clean, so it is easier to see through it.
Pressing the "USE" key through a wall is no longer possible. A good example is in the chapter Questionable Ethics, where the player could skip the surgical unit and laser event.
Peters' corpse appears near the surgical unit, while it was only gibs in the original Half-Life.
Bullets can penetrate through breakable glass panes without breaking it.
In Residue Processing, pressing the switch to halt the crushers on the conveyor will stop them indefinitely until the switch is pressed again, instead of resuming on their own after a while.
Sounds
Most interaction sounds, such as buttons, doors, and breakable objects, are reused from Half-Life 2.
Weapons
The Crowbar deals double damage, so it kills a Headcrab in a single hit in Easy and Normal difficulty.
The Crowbar can stun enemies such as the Vortigaunts and Alien Grunts, but not Zombies.
It is possible to increase the Colt Python's rate of fire by quick switching after each shot. However, this is only useful at close to medium range.
The SPAS-12's fire rate can also be increased, which makes the shotgun more useful at close range, especially when using the slower secondary attack.
NPCs
Basic differences
When an NPC is killed without being gibbed, it will become a permanent ragdoll and cannot be gibbed with the Crowbar or explosive weapons.

Developer(s) Valve
Publisher(s)

Sierra Studios
Valve Corporation (digital)

Writer(s) Marc Laidlaw
Composer(s) Kelly Bailey
Series Half-Life
Engine GoldSrc
Platform(s) Microsoft Windows, PlayStation 2, OS X, Linux
Release
November 19, 1998
[show]
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

HECU Marines
Marines will instantly notice a dropped Grenade and run away from the explosives when thrown.
Voices are slower than in the original Half-Life.
Gas mask soldiers' helmets are vulnerable to Crowbar attacks, but they are still bulletproof to 9mm bullets and shotgun pellets.
Vortigaunt
When a Vortigaunt hits the player with their beam attack, it has a different hit sound. Occasionally, if Vortigaunts hit the player's head with the beam, sparks will emit.
Alien Grunt
When the Alien Grunts are attacked from behind via a strong weapon, they will be temporarily stunned.
AH-64 Apache
It is not armored and can be damaged by small arms.
Its rocket reuses Half-Life 2's missile model.
Gargantua
In Half-Life, The Gargantua will stay in the player's last known position when he's in the unreachable areas. While in Half-Life: Source, the Gargantua will simply walk around instead until the player comes back again, and only attacks the player if he gets too close to them.
Player
When a player dies, the camera is no longer fixed laying on the right side, and their currently equipped weapon will be visibly dropped.
If the player dies from falling from a great height, the screen will cut to black.
If the player is killed with a weapon that inflicts high damage, they will not be gibbed upon being killed.
G-man
If the player hits G-Man with a weapon, he will make a plastic sound instead of a bullet deflection sound and effect.
Half-Life High Definition Pack, also commonly abbreviated to several other forms, including the Hi-Def Pack, or simply HD Pack) is a content pack consisting of new and upgraded material, but mostly models, for games in the Half-Life series.
GPU: GeForce GTX 780
CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Operating system: Microsoft Windows 10 Pro

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Half-Life: Source