Half Life Frontline Force Gameplay Part 2

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This one is better version of my previous video 4 years ago. Map by myself

Usually, like most official maps, defending team has longer time respawn when killled compared to the attacker ones. But here, it's reversed. Attacking team has 25 seconds time respawn, while defending team only 15 seconds. But keep in mind that the attacker are closer to the target point than defender, so if you're defender, you must move fast to protect it (to compensate this, the attacker has 10 seconds wait time before moving whenever the round is starting)

Oh, by the way, the map itself is not too large, and I've put Harry Potter's house name according to their colours. When the capture point is successfully captured, the "base" next to it will be destroyed. And when the timer runs out, the "glass floor" on attackers territory will break

And don't ask me about BOT's name. :D







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