Halo Combat Evolved Anniversary Playthrough | Part 10

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Halo: Combat Evolved Anniversary
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Let's Play
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What is Halo Combat Evolved Anniversary?

Halo: Combat Evolved Anniversary is a first-person shooter video game set in the Halo universe and is an enhanced remake of Halo: Combat Evolved. Microsoft announced the game alongside Halo 4 at the 2011 Electronic Entertainment Expo. The game was released on November 15, 2011—the 10th anniversary of the original title's launch—for the Xbox 360 game console.

Halo: Combat Evolved Anniversary was developed as a partnership between development studios 343 Industries, Saber Interactive, and Certain Affinity. 343 Industries, the Halo series' franchise overseers, approached Saber Interactive to develop a remake of the original Halo in time for its tenth anniversary.

After considering whether to remake the game entirely or to adapt and add features to the existing PC version, Saber decided to use its game engine for reproducing the original's appearance and the original Halo's engine for gameplay.

A development tool for toggling between the old and new visuals became a game feature. Anniversary's enhancements include a complete high-definition visual overhaul, support for cooperative and multiplayer gameplay via the Xbox Live online service, new and remastered sound effects and music, and extras such as achievements and hidden in-game collectibles. The game is the first in the series to include Kinect support.

Critical reception to Anniversary was generally positive. The updated graphics, sounds, and ability to toggle between the remastered and original visuals were praised. Complaints included technical glitches, faults with the original game's level design, and the multiplayer's implementation.

Halo: Combat Evolved Anniversary and the original, Halo: Combat Evolved, are nearly identical in gameplay and plot. The game is a first-person shooter with portions of vehicular combat taking place from a third-person perspective. The plot follows the player character and protagonist Master Chief, a cyborg supersoldier, as he fights the alien Covenant on the mysterious ancient ringworld Halo.

Players are equipped with a recharging energy shield that absorbs damage; players also have health that can only be replenished by health packs scattered across the game's levels. A variety of human and alien weapons and vehicles can be used.

Players can switch between the "classic" graphics of the original game and new graphics developed for the remake by pressing the Back button on the controller. The classic and new graphics are presented in high-definition, 16:9 widescreen compared to the original game's 480i resolution and 4:3 aspect ratio. The remastered graphics are also available in stereoscopic 3D for compatible televisions.

Additions to the gameplay include Xbox Live achievements, online cooperative gameplay, and hidden content: video terminals that provide additional plot information, and collectible skulls that modify gameplay when activated. Support for Xbox Kinect includes voice commands for video navigation, in-combat directives, and environment-scanning, which adds on-screen items to an encyclopedia called the Library.

The original Combat Evolved did not support online multiplayer, but players could play multiplayer locally via split-screen or System Link LAN. Anniversary adds revamped multiplayer and two-player co-op campaign support available both online via Xbox Live and offline locally. The game's multiplayer mode uses Halo: Reach's engine and features seven remakes of Combat Evolved and Halo 2 maps.

Anniversary also includes a new map based on Halo's eponymous campaign level for Firefight, a wave-based survival multiplayer game type in which players and their allies fight enemy groups of scaling difficulty. Anniversary introduced artificially intelligent Firefight allies to the series.

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