With the release of Halo Infinite later this year, can the Halo franchise shake this pattern that it has encountered in Halo 4, Halo MCC, and Halo 5? Halo Infinite has a lot of pressure riding on it, with many fans seeing it as the critical moment for the franchise. Can Halo Infinite release successfully on launch and then add to the experience in meaningful ways? Thanks for watching!
00:00 Intro
01:50 Halo 4 Missing Features At Launch
03:30 The post-launch Halo 4 experience
04:14 Halo MCC launch issues
05:58 Renewed Halo MCC efforts
06:46 Halo 5 missing features at launch
08:40 The CORE Halo experience
10:30 Can Halo Infinite deliver at launch?
11:20 Halo Infinite free to play
11:50 Outro
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