"""On the trail of the Harbinger, Chief and the Weapon exit the Conservatory into a Forerunner construct called the Spire. There they meet submonitor Adjutant Resolution, who guides them through the ancient structure and reveals its purpose: the reconstruction of Zeta Halo. Master Chief orders the Weapon to halt the Reformation, enraging Adjutant Resolution and inciting a battle with the submonitor. Victorious, Chief and the Weapon initiate shutdown of the Spire, revealing a network of structures like it across the Ring. As the Spire collapses around them, the duo resolve to locate and neutralize the remaining Spires before Halo is once again made operable."
Pelican Down immediately begins when this mission is complete
"""En route to the second Spire, the Pelican is brought down by Banished anti-aircraft gun batteries. Chief sets out on foot to disable the guns and is confronted via hologram by Escharum, who reveals that he has sent his best warriors to stop the Chief: the Hand of Atriox, better known to their prey as Spartan Killers. In rapid succession, Chief brings down the AA guns, defeats the Spartan Killers Hyperius and Tovarus, and retrieves the Pilot in a graveyard of UNSC ships. Reunited, the Pilot, the Weapon, and Master Chief make for the second Spire — and The Harbinger."""
Pelican Down relocks the first two open-world areas until it is complete. Thus, the player must make do with what they have, plus any weapons enemies drop and the five Spartan Cores in the "Graveyard" area. Completing Pelican Down unlocks the third and final open-world area.
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