Having a Magical Night - Free Spirits - Part 3 - (Let's Play Free Spirits Gameplay 60FPS)

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Duration: 1:13:26
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Magic is in the air. Today we bust a magician that had an untimely passing. What is keeping this smooth talking spirit tethered to this world?

In Free Spirits, you’ll bump up against bootleg brewers, visit with vain vaudevillians, and come across even more colourful characters. Using your silver tongue, intimidation, and even baked goods, it’s your job to convince ghosts that it’s time to make like the wind and blow on outta the land of the living.

Trouble is, these problem poltergeists still have an itch that needs scratching, and they’re none too keen to fly off to their final rest without satisfying it. Since you can’t kill a ghost, you’ll have to engage in a little schmoozing -- or even strong arming -- to send them packing.

► Watch all of the Free Spirits series: ► https://youtu.be/jQMMmVGeaHw?list=PL5kNY5PDVlrKvWbO94QTnQx7-vGSlKDH7


Here are some other suggested playlists for more gaming goodness:

► Let's Play Undertale True Pacifist: http://bit.ly/Undertalelp

► Let's Play Lisa The Painful RPG: http://bit.ly/LisathePainful

► Let's Play Why Am I Dead At Sea: http://bit.ly/WhyAmIDeadAtSea

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Free Spirits Gameplay Info:
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The combat is a turn-based battle system where every turn consists of multiple actions, which can be split between Lana and Kozmin. Exploring levels yields clues you can use to loosen those ghosts’ lips, something you’ll need in order to convince ‘em to scram. If you get stuck, you’re always welcome at The Cat’s Meow, a local speakeasy and something of a home base.

But while both Kozmins are great at speaking with the dead, their methods of communication don’t always line up. Can they learn to work together to heal the ghosts of New York, or will they fail and walk away with their spirits crushed?

For more information on Free Spirits!, check out these links:

Free Spirits on rpgmaker.net: http://rpgmaker.net/games/7962/
Free Spirits Trailer: ► https://www.youtube.com/watch?v=5VTOa...




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