Hearthstone: KotFT: Rogue vs The Lich King

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Published on ● Video Link: https://www.youtube.com/watch?v=zkSw5NHcLQA



Hearthstone: Heroes of Warcraft
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Duration: 10:29
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The Lich King is the final boss of Knights of the Frozen Throne expansion solo adventure. He gains different advantages when facing different classes, so specific strategy is needed for each class. Beating him the first time gives you a free pack of KotFT cards. If you are able to beat him with all nine classes, you get the young Arthas Paladin hero portrait!

Phase one: His initial Hero Power is summon a 2/2 Ghoul. On his first turn, he casts a powerful spell that gives him big advantage. What spell he casts depends on the class you are playing. For Rogue, the spell removes all your spell cards. Therefore, construct a deck with NO spell at all for this fight!

Phase two: On his seventh turn, he equips the Frostmourne sword which removes all his minions, and summon six 2/6 Trapped Soul minions. His Hero Power changes to passive that gives him Immune as long as he control a Trapped Soul.

Phase three: Once all the Trapped Soul are killed, Frostmourne is destroyed automatically and the Lich King becomes vulnerable again. His minions removed when he equiped the Frostmourne are resummoned with full health. More importantly, his Hero Power changes to "Deal 1 damage to the enemy hero. +1 Damage each time." This means his Hero Power will gradually do more and more damage, so you need to kill him before such damage becomes too high!

Also, he sometimes summons a 0/5 minion that destroy one of your minion randomly at the start of his next turn. Other powerful minions he may summon include The Black Knight, Maexxna and Bonemare.

Strategy for Rogue: I used a Quest Rogue deck for this fight. Since you cannot use spells, it maybe harder to complete the Quest than other typical Quest Rogue decks. Fire Fly and Igneous Elemental both give you the same 1/2 Elemental for you to complete the Quest with. Gadgetzan Ferryman and Youthful Brewmaster are used to return the 1/2 Elemental (or other minions of your choice) to complete the Quest.

In phase two, I used Explosive Sheep and those Quest-buffed 5/5 minions to kill the Trapped Soul. Alternatively, you can summon Doomsayer on your seventh turn so that he will destroy the Trapped Soul at the start of your eighth turn.

Once you completed the Quest, the rest of the fight should not be too difficult. However, it is still recommended to have a few healing minions. Those that heal with Battlecry such as Refreshment Vendor and Antique Healbot are especially valuable as you can have them heal multiple times by returning them to your hand!

The deck I used in this video:
### Rogue for LK
# Class: Rogue
# Format: Wild
#
# 2x (1) Fire Fly
# 1x (1) Mistress of Mixtures
# 1x (1) The Caverns Below
# 2x (1) Zombie Chow
# 2x (2) Bilefin Tidehunter
# 2x (2) Crazed Alchemist
# 1x (2) Explosive Sheep
# 2x (2) Friendly Bartender
# 2x (2) Gadgetzan Ferryman
# 2x (2) Haunted Creeper
# 2x (2) Youthful Brewmaster
# 2x (3) Earthen Ring Farseer
# 2x (3) Igneous Elemental
# 1x (3) Moroes
# 1x (4) Grim Necromancer
# 1x (4) Refreshment Vendor
# 2x (5) Antique Healbot
# 2x (5) Dark Iron Skulker
#
AAEBAaIHBvwPkBWdtAKGwgLexALGywIMnwOhBvMM2Q31DfUP8xGKrQL4vQLSvwLrwgLGxwIA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone







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