Coop Helldive, Max Difficulty Lvl 9, all objectives (Main + Optional) completed, all outposts cleared, no team deaths
Modifiers: Complex Stratagem Plotting (Call-In Time +50%), Gunship Patrols, Extreme Cold
Planet: Vega Bay
Patch version: 1.000.405
Yet another deathless duo with @originalSPECTER - while I usually bring double barrages for an easy kill on each Command Bunker, the Spear can actually 2-shot a bunker. So with Spectre on Spear duty, I'm providing cover with the AMR as well as keeping him supplied with my backpack.
If you're looking to join us or other like-minded players, check out Warrior's discord: / discord
__________
Build:
My usual AMR-Eruptor build, with the Supply Pack to keep that Spear fed. AMR is my all-purpose weapon; Eruptor for Fabricators, AOE kills and Scout Strider one-shots; Verdict for picking off Troopers or magdumping into Berserkers. 500kg and OPS are my heavy AT, and can be thrown far with my Servo-Assisted armour.