Hidden Mechanics Analysis | Helldivers 2 Guide | Durable Damage; Armour Penetration; Angled Hits

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Duration: 10:32
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In this video I analyse the hidden mechanics in Helldivers 2, looking at: Durable Damage; Squishy Parts; Durable Body Parts; Explosive damage split; Explosive damage AOE; Squishy layers theory; Armour Penetration levels; Angled Armour Hits.

#Helldivers2 #helldiversguide

LINKS:

Visual reference guide (Steam Guide) – https://steamcommunity.com/sharedfiles/filedetails/?id=3242736823
Patreon - https://www.patreon.com/GamingExistence
Discord Server - https://discord.gg/EB6AVGQCFD
Wagadidou’s Spreadsheet - https://www.reddit.com/r/Helldivers/comments/1cec9l4/diversdex_your_pokedex_but_for_helldivers_2/
Wiki Armour Pen levels - https://helldivers.wiki.gg/wiki/Template:Armor

Other videos:

Support Weapon analysis on heavy bugs - https://youtu.be/a2pGCIpgMRw?si=a5ioSAH2ARCxxx91
Armour Penetration analysis bugs - https://youtu.be/7XvsSQEx7Z0?si=46gOI0KNwBG3N7i8

FAQ/Corrections:

It is confirmed through data mining the AR-23 has got 6 Durable Damage now FYI.

Zeddy from the wiki team (/u/zeddypanda on TikTok) suggests it is impossible to have half numbers, these numbers are always rounded down, from extensive testing they have done. This lowers the AR-23 and P tests a bit closer to the others. 23P 855 DMG. AR-23 840 DMG. Although it also lowers the 23-C to 815.

Another point from Zeddy is that Damage should not go over 100%. If the normal damage is dealing 10% to the squishy part, then the Durable Damage can't be 100%, it must be 90%. This could be true and still works with my tests, just lowers the numbers a tad. As of now nobody can confirm this theory though. The 100% theory could also explain the Scorcher test results.

Q1) What is data mining?

A1) This is a process where people extract data from the game files. This data is normally downloaded and run through another tool such as a hex editor, this helps to decipher the data into useful information.

Q2 Why Could you not find any durable body parts that are not Squishy?

A2) Currently there are no confirmed parts that are Durable Only. In Wagadidou’s spreadsheet I went looking and a few parts were thought to be Durable only such as the Devastator torso. I ran the data and discovered they took normal damage, not Durable Damage. There was a theory that Bot dropships, or the HMG Turret might be Durable only, but I did not test those.

Q3) The Scorcher test, why would the extra Durable Damage on the explosion not apply like you suggest?

A3) it is only a guess, that on Squishy Durable Parts it does not apply as it would be doubling the damage. Perhaps there are enemies or will be enemies soon that will take no damage from normal explosive AOE or a reduced amount, but will take the Durable Part, much like how the Squishy Parts work on bugs now. Or Perhaps the Durable AOE only applies to structures? I really don’t know.

Q4) Where did this layer theory come from and what do you mean the Concussive should have the same damage as the AR23?

A4) This information had been bouncing around in the Wiki team and I thought I would test it. The Layer Theory only cares about damage and armour penetration, in which the AR-23 and AR23C are effectively the same weapon in that regard, they should have had the exact same amount of shots to kill and damage totals. But they are wildly different. What is quite compelling, is that in my data set the 4 layers for the medium armour pen weapons and 2 layers for the light pen do match up quite nicely with a bit of variance on the AR-23. This could be a coincidence though and once again the AR-23C then ruins the data.

Q5) Why do you pronounce TH words weirdly or put the word “Three” on the screen in text at various points?

A5) It has been made aware to me, ((often in a nasty way :’( in the comments)), that I don’t pronounce words with TH very well, instead making the FFF sound. For clarity I have started putting the text on screen to be clear on what I am saying. “You get (three) ammo”, instead of what people may hear as, “You get (fffree) ammo”. As a child I had speech ffferapy ;) because I still had not spoken at 4 years of age. This is likely the reason I have not developed a very good TH in my pronunciation. P.S. My Mum sometimes wishes I never learned to speak as I now don’t shut up :)

0:00 Intro
0:13 Durable DMG Info
0:45 Squishy Parts
1:51 Explosive DMG Split
3:17 Durable DMG Tests
6:20 Two Other Theories
8:12 Armour Penetration




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angled hits
angled hit mechanic
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