Hideous Destructor | Luigi's Mansion | No Failure Run
Tried going for another one of these, taking place not in a short map this time around. Rather difficult too with the amount of enemies patrolling the mansion, especially that Cybie teleport at the end (binned a couple of my playthroughs the first time I encounter it). The map itself is pretty well done though, haven't played the original, so, couldn't exactly tell if its accurate to the source, but definitely enjoyable.
I'm also trying out addons that fit the environments more than the usual C:DS music, plus using the Variant A sprites that I cobbled up not too long ago. It should make for a different look from the usual, although the sounds are still unaltered.
Mods Used:
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251&start=0
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
Luigi's Mansion: https://forum.zdoom.org/viewtopic.php?f=42&t=58324
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