Hideous Destructor | SIGIL / SI6IL | No Failure Runs | Part 3
The new incap feature that HDest has now got is certainly both a blessing and a curse. It prevents you from getting killed from what should normally be a fatal shot, but you're now helpless bag ready for a wandering bogey to shake hands with.
Occasionally, you'll find techniques that makes incap situations slightly easier to handle. These are probably not intended. I wouldn't be surprised if they're gone already by the next update.
Mods Used:
SIGIL / SI6IL: https://www.romerogames.ie/si6il
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
WW's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46&t=62641