Hideous Destructor | Star Wars Doom | No Failure Runs | Part 5
I think it's obvious that whoever made the later parts of this wad is not the same person responsible for the first 4 maps. The next 5-ish maps will mostly contain a lot of open spaces with sparse details and the odd texturing bug thing that happened with the Blockade Runner part.
I actually had to disable the Duke textures in this map as it made this map look even worse with it, it'll pop up again in the next part, but will be disabled again at the last parts. This wad is a mess.
Mods Used:
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251&start=0
Star Wars Doom: http://www.doomwadstation.net/main/starwars.html