Hideous Destructor | Star Wars Doom | No Failure Runs | Part 6
This map was supposed to take place in Hoth. But whoever cobbled the wad together apparently forgot about that and had the floors outside Echo Base be brickfloors instead, absolutely maroonic. I used the Duke textures again to lessen the damage, but it's still brickfloors unfortunately.
Map wise though, simplistic with little to no detail. Neat idea with sealing up the entrance to prevent cybies/ATATs from entering the base and the "collapsing" base from the attack, but bad bad covering up the hangar doors with the same texture as the snow walls. Atleast the hanging guy sprite works pretty well with the caves area, though the author missed an opportunity to put a pinky there.
Mods Used:
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251&start=0
Star Wars Doom: http://www.doomwadstation.net/main/starwars.html
Duke Nukem Textures: https://forum.zdoom.org/viewtopic.php?f=46&t=61471