Routine Breach | Hideous Destructor: Hatomo Battles the Yomi Demons | Part 29
Closing in on the end, why not try using the ol' breach and clear maneuver? Well, less actually breaching open the door and more clearing out the room, anyway. The turrets prove most useful as standing guards, good thing I got 4 of them.
Mods Used:
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251&start=0
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
Hatomo Battles the Yomi Demons: https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/yomi