Hiero 1.5 | Additional Nodes In Nuke Exports
Channel:
Subscribers:
106,000
Published on ● Video Link: https://www.youtube.com/watch?v=bf9ROADZvj0
This video shows how to inject additional nodes into exported NUKE scripts and transcoded timelines, on a per shot/track/sequence basis.
Create the Nodes you wish to add in NUKE, copy them, and paste them into the Additional Nodes dialog. You can optionally filter these by tag.
(Footage shown is courtesy of fxphd from the NUK305 NUKE Masterclass, by Russell Dodgson)
Other Videos By Foundry
2013-03-14 | Mario 2.0 | Shaders |
2013-03-14 | Mari 2.0 | The Layer System |
2013-03-14 | Mari 2.0 | Transitioning To Layers |
2013-03-14 | MARI 2.0 New Features Promo Tour |
2013-03-13 | Hiero 1.5 | Shot Reformatting |
2013-03-13 | Hiero 1.5 | Getting Started With Python |
2013-03-13 | Hiero 1.5 | Text Burn-ins |
2013-03-13 | Hiero 1.5 | Frame Increment Controls |
2013-03-13 | Hiero 1.5 | Clip Localisation |
2013-03-13 | Hiero 1.5 | Copy Cuts And Collate Tracks |
2013-03-13 | Hiero 1.5 | Additional Nodes In Nuke Exports |
2013-03-13 | Hiero 1.5 | Multichannel Images And Proxy Support |
2013-02-13 | Hiero | Conform Workflow (Part 3) |
2013-02-13 | Hiero | Conform Workflow (Part 2) |
2013-02-13 | Hiero | Conform Workflow (Part 1) |
2013-01-22 | Hiero & HieroPlayer | Nuke Workflow Set Up |
2013-01-22 | Hiero & HieroPlayer | Nuke Single-Seat Workflow |
2013-01-22 | Hiero & HieroPlayer | Nuke Workflow Extended |
2013-01-22 | Hiero & HieroPlayer | Nuke Workflow |
2013-01-22 | Hiero | Introducing HieroPlayer |
2013-01-10 | Nuke 7.0 | Bokeh in ZDefocus |
Tags:
AdditionalNodes
the foundry
hero
heiro