Hopefinder - Part Two: Observations from Actual Play
Hello Travelers & Tourists!
Today, I'm doing a follow-up video on last month's look at Hopefinder, a zombie-apocalypse style "Pathfinder 2e Hack" from game designer Jason Bulmahn. Now that the Halloween season has passed, I've had the opportunity to run several Hopefinder one-shots, and I have some additional observations about this interesting mini-ttrpg.
This video does build off my previous video on Hopefinder, which you can find by following this link:
https://youtu.be/0RCt4_0o8AE
I strongly recommend watching that video first, as it provides a lot of context for this discussion!
In this video, I will talk about the various stories I ran using Hopefinder, I'll the discuss the player response to those games, & I'll offer some observations about the "feel" of the game for players & storytellers who might be interested in trying it out.
Here are some time stamps to help you navigate the video:
00:00 - Teaser
00:21 - Title Screen
01:05 - Introduction
06:04 - My Hopefinder Stories
10:22 - Player Reactions
14:22 - Hope is a Good Mechanic, but...
18:05 - Clunkier Rules than Pathfinder 2e
19:45 - Excellent Zombie Variety
21:38 - Armor, Critical Hits, & Combat
25:27 - Stealth, Detection, & Ambushes
27:27 - Recommended Adventure Design
29:38 - Closing Thoughts
If you're interested in trying out Hopefinder for yourself, you can pick up the pdfs at Minotaur Games by following this link:
https://www.minotaurgames.com/pathfinder-pdfs/hopefinder/
As always, please leave your thoughts, observations, & feedback in the comments section below! I appreciate everyone who joins in the conversation! If you enjoyed this video, Like it & Share it (& Subscribe to the Channel)!
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Thank you so much for being a part of the conversation!
Have a wonderful day!
Mark - Local Disaster Tour Guide
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